Shanda Games (GAME)
Add to Watchlists Create an AlertShanda Games Current Ratio:
1.805 for Dec. 31, 2012Shanda Games Historical Current Ratio Data
Pro Data ExportThere is no data for the selected date range.
| Data for this Date Range | |
|---|---|
| Dec. 31, 2012 | 1.805 |
| Sept. 30, 2012 | 1.679 |
| June 30, 2012 | 1.541 |
| March 31, 2012 | 1.454 |
| Dec. 31, 2011 | 1.452 |
| Sept. 30, 2011 | 2.697 |
| June 30, 2011 | 2.398 |
| March 31, 2011 | 1.670 |
| Dec. 31, 2010 | 1.584 |
| Sept. 30, 2010 | 1.926 |
| June 30, 2010 | 2.459 |
| March 31, 2010 | 2.095 |
| Dec. 31, 2009 | 2.615 |
| Sept. 30, 2009 | 1.872 |
| June 30, 2009 | 1.070 |
About Current Ratio
The current ratio measures a company's ability to pay short-term debts and other current liabilities (financial obligations lasting less than one year) by comparing current assets to current liabilities. The ratio illustrates a company's ability to remain solvent.
A current ratio of one means that book value of current assets is exactly the same as book value of current liabilities. In general, investors look for a company with a current ratio of 2:1, meaning current assets twice as large as current liabilities. A current ratio less than one indicates the company might have problems meeting short-term financial obligations. If the ratio is too high, the company may not be efficiently using its current assets or short term financing facilities.
Other similar solvency ratios include :
Cash Ratio - Measures the amount of cash that can be used to pay liabilities (most strict)
Quick Ratio - Measures the amount of cash, short term equivalents, and accounts receivables that can be used to pay liabilities (more lenient than cash ratio, but stricter than current ratio)
Learn More
GAME Current Ratio Benchmarks
| Companies | |
|---|---|
| Changyou.com | 2.354 |
| Perfect World | 2.044 |
| Electronic Arts | 1.213 |
GAME Current Ratio Rankings
| Overall |
66th percentile 2687 of 8011 |
| Sector |
40th percentile 570 of 952 in Technology |
| Industry |
40th percentile 12 of 20 in Electronic Gaming & Multimedia |
GAME Current Ratio Range, Past 5 Years
| Minimum | 1.069 | Jun 2009 |
| Maximum | 2.697 | Sep 2011 |
| Average | 1.888 |