Revenue (Annual) Chart

View Revenue (Annual) for TTWO.
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Sep '18
Jan '19
May '19
 
285.00
270.00
255.00
240.00
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Historical Revenue (Annual) Data

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Date Value
March 31, 2026 6.656B
March 31, 2025 5.634B
March 31, 2024 5.350B
March 31, 2023 5.350B
March 31, 2022 3.505B
March 31, 2021 3.373B
March 31, 2020 3.089B
March 31, 2019 2.668B
March 31, 2018 1.793B
March 31, 2017 1.780B
March 31, 2016 1.414B
March 31, 2015 1.083B
March 31, 2014 2.351B
March 31, 2013 1.214B
Date Value
March 31, 2012 825.82M
March 31, 2011 1.137B
March 31, 2010 862.15M
October 31, 2008 1.538B
October 31, 2007 981.79M
October 31, 2006 1.038B
October 31, 2005 1.201B
October 31, 2004 1.128B
October 31, 2003 1.034B
October 31, 2002 793.98M
October 31, 2001 451.06M
October 31, 2000 387.01M
October 31, 1999 305.93M
October 31, 1998 191.07M

Revenues Definition

Revenues measure the total amount of value that a company brings in during a certain period. This is also considered the "top-line" of the income statement. Revenues are used for all operating expenses as well as other line items which eventually lead to the net income for the company. Revenue is an extremely important metric when analyzing a company. A company with efficient margins is able to turn revenues into the most net income.

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Revenue (Annual) Range, Past 5 Years

View Revenue (Annual) Range, Past 5 Years
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Revenue (Annual) Benchmarks

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Electronic Arts, Inc. 7.573B
Roblox Corp. 4.891B
Snail, Inc. 81.23M
Trade School Go, Inc. 4.467M
Motorsport Games, Inc. 11.30M