PLAYSTUDIOS, Inc. (MYPS)
4.98
+0.17
(+3.53%)
USD |
NASDAQ |
Nov 13, 16:00
4.98
0.00 (0.00%)
After-Hours: 19:59
PLAYSTUDIOS Enterprise Value : -33.71M for Nov. 12, 2026
Enterprise Value Chart
Historical Enterprise Value Data
| Date | Value |
|---|---|
| November 12, 2026 | -33.71M |
| November 11, 2026 | -39.95M |
| November 10, 2026 | -35.51M |
| November 09, 2026 | -34.85M |
| November 06, 2026 | -35.27M |
| November 05, 2026 | -35.27M |
| November 04, 2026 | -37.79M |
| November 03, 2026 | -37.43M |
| November 02, 2026 | -36.59M |
| October 30, 2026 | -37.19M |
| October 29, 2026 | -36.23M |
| October 28, 2026 | -34.43M |
| October 27, 2026 | -35.27M |
| October 26, 2026 | -39.59M |
| October 23, 2026 | -45.83M |
| October 22, 2026 | -46.07M |
| October 21, 2026 | -48.11M |
| October 20, 2026 | -45.71M |
| October 19, 2026 | -44.99M |
| October 16, 2026 | -43.91M |
| October 15, 2026 | -41.27M |
| October 14, 2026 | -42.83M |
| October 13, 2026 | -44.75M |
| October 12, 2026 | -40.67M |
| October 09, 2026 | -42.11M |
| Date | Value |
|---|---|
| October 08, 2026 | -40.67M |
| October 07, 2026 | -38.27M |
| October 06, 2026 | -36.47M |
| October 05, 2026 | -34.43M |
| October 02, 2026 | -32.03M |
| October 01, 2026 | -34.79M |
| September 30, 2026 | -34.45M |
| September 29, 2026 | -39.58M |
| September 28, 2026 | -39.36M |
| September 25, 2026 | -37.35M |
| September 24, 2026 | -41.13M |
| September 23, 2026 | -41.91M |
| September 22, 2026 | -39.27M |
| September 21, 2026 | -39.52M |
| September 18, 2026 | -37.94M |
| September 17, 2026 | -36.28M |
| September 16, 2026 | -34.38M |
| September 15, 2026 | -35.37M |
| September 14, 2026 | -34.59M |
| September 11, 2026 | -35.52M |
| September 10, 2026 | -35.78M |
| September 09, 2026 | -36.30M |
| September 08, 2026 | -35.57M |
| September 04, 2026 | -31.85M |
| September 03, 2026 | -32.63M |
Enterprise Value Definition
EV is considered the theoretical purchase ("takeover") price of a business because a purchaser would take on the company's debt, while pocketing the company's cash and gaining a right to all of the company's future earnings.
Enterprise Value Range, Past 5 Years
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Minimum
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Maximum
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Average
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Median
Enterprise Value Benchmarks
| Take-Two Interactive Software, Inc. | 43.71B |
| Trade School Go, Inc. | 0.175M |
| Motorsport Games, Inc. | 16.71M |
| Roblox Corp. | 35.49B |
| Snail, Inc. | 13.67M |
Enterprise Value Related Metrics
| Net Income (Quarterly) | -11.04M |
| Revenue (Quarterly) | 48.92M |
| Total Expenses (Quarterly) | 59.96M |
| EPS Diluted (Quarterly) | -0.9166 |
| Gross Profit Margin (Quarterly) | 62.14% |
| Profit Margin (Quarterly) | -22.56% |
| Earnings Yield | -77.85% |
| Normalized Earnings Yield | -51.64 |