PLAYSTUDIOS, Inc. (MYPS)
3.80
+0.02
(+0.53%)
USD |
NASDAQ |
Oct 23, 16:00
3.83
+0.03
(+0.79%)
After-Hours: 20:00
PLAYSTUDIOS Enterprise Value : -49.45M for Oct. 23, 2026
Enterprise Value Chart
Historical Enterprise Value Data
| Date | Value |
|---|---|
| October 23, 2026 | -49.45M |
| October 22, 2026 | -49.70M |
| October 21, 2026 | -51.84M |
| October 20, 2026 | -49.33M |
| October 19, 2026 | -48.57M |
| October 16, 2026 | -47.44M |
| October 15, 2026 | -44.68M |
| October 14, 2026 | -46.31M |
| October 13, 2026 | -48.32M |
| October 12, 2026 | -44.05M |
| October 09, 2026 | -45.55M |
| October 08, 2026 | -44.05M |
| October 07, 2026 | -41.53M |
| October 06, 2026 | -39.65M |
| October 05, 2026 | -37.51M |
| October 02, 2026 | -35.00M |
| October 01, 2026 | -37.89M |
| September 30, 2026 | -37.52M |
| September 29, 2026 | -39.58M |
| September 28, 2026 | -39.36M |
| September 25, 2026 | -37.35M |
| September 24, 2026 | -41.13M |
| September 23, 2026 | -41.91M |
| September 22, 2026 | -39.27M |
| September 21, 2026 | -39.52M |
| Date | Value |
|---|---|
| September 18, 2026 | -37.94M |
| September 17, 2026 | -36.28M |
| September 16, 2026 | -34.38M |
| September 15, 2026 | -35.37M |
| September 14, 2026 | -34.59M |
| September 11, 2026 | -35.52M |
| September 10, 2026 | -35.78M |
| September 09, 2026 | -36.30M |
| September 08, 2026 | -35.57M |
| September 04, 2026 | -31.85M |
| September 03, 2026 | -32.63M |
| September 02, 2026 | -32.61M |
| September 01, 2026 | -32.91M |
| August 31, 2026 | -32.52M |
| August 28, 2026 | -34.42M |
| August 27, 2026 | -34.05M |
| August 26, 2026 | -34.62M |
| August 25, 2026 | -33.51M |
| August 24, 2026 | -34.12M |
| August 21, 2026 | -30.97M |
| August 20, 2026 | -31.98M |
| August 19, 2026 | -31.75M |
| August 18, 2026 | -33.11M |
| August 17, 2026 | -32.39M |
| August 14, 2026 | -31.15M |
Enterprise Value Definition
EV is considered the theoretical purchase ("takeover") price of a business because a purchaser would take on the company's debt, while pocketing the company's cash and gaining a right to all of the company's future earnings.
Enterprise Value Range, Past 5 Years
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Minimum
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Maximum
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Average
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Median
Enterprise Value Benchmarks
| Take-Two Interactive Software, Inc. | 39.19B |
| Trade School Go, Inc. | 0.1812M |
| Motorsport Games, Inc. | 19.30M |
| Roblox Corp. | 36.58B |
| Snail, Inc. | 13.32M |
Enterprise Value Related Metrics
| Net Income (Quarterly) | -13.27M |
| Revenue (Quarterly) | 54.99M |
| Total Expenses (Quarterly) | 68.27M |
| EPS Diluted (Quarterly) | -1.040 |
| Gross Profit Margin (Quarterly) | 62.67% |
| Profit Margin (Quarterly) | -24.14% |
| Earnings Yield | -97.00% |
| Normalized Earnings Yield | -73.81 |