Gaming Technologies Inc (GMGT)
0.0001
0.00 (0.00%)
USD |
OTCM |
Jul 03, 16:00
Gaming Technologies Total Liabilities (Quarterly): 5.171M for Dec. 31, 2022
Total Liabilities (Quarterly) Chart
Historical Total Liabilities (Quarterly) Data
Date | Value |
---|---|
December 31, 2022 | 5.171M |
September 30, 2022 | 4.839M |
June 30, 2022 | 4.647M |
March 31, 2022 | 3.605M |
December 31, 2021 | 2.676M |
Date | Value |
---|---|
September 30, 2021 | 0.7121M |
June 30, 2021 | 0.5536M |
March 31, 2021 | 0.5258M |
December 31, 2020 | 0.4607M |
Total Liabilities Definition
Liabilities are a main portion of the balance sheet of a company that measure outstanding payables/obligations. A few examples of liabilties of a company include accounts payable, current debt, and capital lease obligations. From an accounting perspective, the balance sheet equation is Liabilties = Assets - Shareholder's Equity.
Total Liabilities (Quarterly) Range, Past 5 Years
0.4607M
Minimum
Dec 2020
5.171M
Maximum
Dec 2022
2.577M
Average
2.676M
Median
Dec 2021
Total Liabilities (Quarterly) Benchmarks
Image Metrics Inc | -- |
Take-Two Interactive Software Inc | 6.549B |
Electronic Arts Inc | 5.907B |
Golden Matrix Group Inc | 4.950M |
GD Culture Group Ltd | 2.198M |
Total Liabilities (Quarterly) Related Metrics
Total Assets (Quarterly) | 0.7038M |
Shareholders Equity (Quarterly) | -4.467M |