Super League Gaming Inc (SLGG)

4.25 -0.14  -3.19% NASDAQ Jul 23, 20:00 USD

Super League Gaming Revenue (TTM):

2.609M for March 31, 2021
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Historical Revenue (TTM) Data

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Data for this Date Range  
March 31, 2021 2.609M
Dec. 31, 2020 2.064M
Sept. 30, 2020 1.547M
June 30, 2020 1.179M
March 31, 2020 1.078M
Dec. 31, 2019 1.084M
   
Sept. 30, 2019 1.228M
June 30, 2019 1.031M
March 31, 2019 1.166M
Dec. 31, 2018 1.046M
Sept. 30, 2018 0.7679M

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Revenues Definition

Revenues measure the total amount of value that a company brings in during a certain period. This is also considered the "top-line" of the income statement. Revenues are used for all operating expenses as well as other line items which eventually lead to the net income for the company. Revenue is an extremely important metric when analyzing a company. A company with efficient margins is able to turn revenues into the most net income.

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Revenue (TTM) Benchmarks

Activision Blizzard Inc 8.573B
Avid Technology Inc 368.38M
RealNetworks Inc 90.47M

Revenue (TTM) Range, Past 5 Years

Minimum 0.7679M Sep 2018
Maximum 2.609M Mar 2021
Average 1.345M

News

Super League Set to Join Russell Microcap Index
Globe Newswire 06/16 08:00 ET
SPCE, RIOT, ONCT and HIMS among premarket gainers
SA Breaking News 05/20 08:27 ET
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